“OpenGL ES is a reduced version of the OpenGL graphics standard, suitable for use on small devices like mobile phones. My OCaml interface is provided as a set of patches to LablGL, an OCaml OpenGL interface by Jacques Garrigue and others.
“You can use LablGLES to build OpenGL applications in OCaml for the iPhone and other iOS devices using OCamlXARM, a cross compiler for iOS. You can also use LablGLES to build OpenGL applications for the iOS Simulator using OcamlXSim.
“As of LablGLES 1.1.4, there is also support for compiling and linking under Android. (Android patches were contributed by Paul Snively, psnively@mac.com.)”