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A high-quality animated GIF converter. Uses lossy compression and temporal dithering to make the best of the GIF format’s palette-based color system.

Higher-level abstractions and tools on top of MonoGame.

Sadly, macOS and GNU/Linux support were dropped in version 3.0.0-dev.2.

Game engine (2D and 3D) with C# scripting.

The build pipeline only works on Windows, unfortunately.

Game framework for .NET. Originally a free and cross-platform reimplementation of Microsoft XNA. Supports .NET’s built-in hot reloading feature.

.NET added hot reloading in .NET 6, with full support including debuggerless operation and macOS and GNU/Linux support included in .NET 8.

In my opinion, hot reloading and other forms of interactive development are way underrated. Even in 2025 I still miss the speed at which I used to be able to iterate on ideas using Common Lisp.

Programming language for creative development. Statically typed with hot reloading.

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