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A console text editor similar to the MS-DOS editor (EDIT.COM). Small, cross-platform, and from Microsoft.

A high-quality animated GIF converter. Uses lossy compression and temporal dithering to make the best of the GIF format’s palette-based color system.

Higher-level abstractions and tools on top of MonoGame.

Sadly, macOS and GNU/Linux support were dropped in version 3.0.0-dev.2.

Game engine (2D and 3D) with C# scripting.

The build pipeline only works on Windows, unfortunately.

Game framework for .NET. Originally a free and cross-platform reimplementation of Microsoft XNA. Supports .NET’s built-in hot reloading feature.

A document description language that is all of:

  • a LaTeX alternative (with PDF output, math rendering, good typesetting)
  • a programmable document model (with an embedded programming language)
  • a collaborative editor (the closed-source on-line version, that is)
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